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Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms.
Inspired by Agar.io's success, Steven Howse released the snake-themed Slither.io in March 2016. The game soon reached the top 10 most downloaded apps on iOS and Android, buoyed by the similar word-of-mouth and attention from YouTubers that had propelled Agar.io. By June, Slither.io had hit over sixty million daily players. [33]
An example of Slither.io gameplay, showing one player's snake eating the remains of another snake that has died. This is only a part of the map. The objective of the game is to control a snake, also known as "slithers", around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. [1]
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Slither.io was the second .io game to be released, which is a free for all multiplayer game that is in the Snake genre. The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44]
A ancient giant snake in India might have been longer than a school bus and weighed a ton, researchers reported Thursday. The newly discovered behemoth lived 47 million years ago in western India ...
Agar.io's rapid rise inspired the similar, snake-themed Slither.io and later an entire genre of simple multiplayer browser games called ".io games", many of which were shooters. [2] Valadares released a shooter ".io game" called Diep.io in mid-2016, [ 5 ] and Miniclip soon released a mobile version for iOS and Android .