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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The largest possible memory block malloc can allocate depends on the host system, particularly the size of physical memory and the operating system implementation. Theoretically, the largest number should be the maximum value that can be held in a size_t type, which is an implementation-dependent unsigned integer representing the size of an ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    The standard C library provides the function malloc() for allocating memory blocks from the heap. It takes the size of an object to allocate as a parameter and returns a pointer to a newly allocated block of memory suitable for storing the object, or it returns a null pointer if the allocation failed.

  4. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]

  5. Boehm garbage collector - Wikipedia

    en.wikipedia.org/wiki/Boehm_garbage_collector

    The garbage collector works with most unmodified C programs, simply by replacing malloc() with GC_MALLOC() calls, replacing realloc() with GC_REALLOC() calls, and removing free() calls. [1] The code piece below shows how one can use Boehm instead of traditional malloc and free in C. [ 6 ]

  6. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    Another frequent source of dangling pointers is a jumbled combination of malloc() and free() library calls: a pointer becomes dangling when the block of memory it points to is freed. As with the previous example one way to avoid this is to make sure to reset the pointer to null after freeing its reference—as demonstrated below.

  7. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  8. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    Specifically, C allows a void* pointer to be assigned to any pointer type without a cast, while C++ does not; this idiom appears often in C code using malloc memory allocation, [9] or in the passing of context pointers to the POSIX pthreads API, and other frameworks involving callbacks. For example, the following is valid in C but not C++:

  9. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In C++, this ability is put to further use to automate memory deallocation within an otherwise-manual framework, use of the shared_ptr template in the language's standard library to perform memory management is a common paradigm. shared_ptr is not suitable for all object usage patterns, however.