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  2. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    Toolkits for user innovation and custom design are coordinated sets of “user-friendly” design tools. They are designed to support users who may wish to develop products or services for their own use. [1] [2] [3] The problem toolkits are developed to solve is that, while user designers may know their own needs better than do producers, their ...

  3. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic inventive thinking. Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation.

  4. Diffusion of innovations - Wikipedia

    en.wikipedia.org/wiki/Diffusion_of_innovations

    The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]

  5. List of crowdsourcing projects - Wikipedia

    en.wikipedia.org/wiki/List_of_crowdsourcing_projects

    A. Adaptive Vehicle Make was a project overseen by DARPA to crowdsource the design and manufacture of a new armored vehicle. Air Quality Eggs by WickedDevices are open-source hardware Internet of Things pollution monitors that facilitate citizen crowdsourcing of air quality readings. Amara is a website that enables crowdsourced translations of ...

  6. Outcome-Driven Innovation - Wikipedia

    en.wikipedia.org/wiki/Outcome-Driven_Innovation

    Outcome-Driven Innovation. Outcome-Driven Innovation (ODI) is a strategy and innovation process developed by Anthony W. Ulwick. It is built around the theory that people buy products and services to get jobs done. [1] As people complete these jobs, they have certain measurable outcomes that they are attempting to achieve. [2]

  7. Business model - Wikipedia

    en.wikipedia.org/wiki/Business_model

    Business model innovation is an iterative and potentially circular process. [1] A business model describes how an organization creates, delivers, and captures value, [2] in economic, social, cultural or other contexts. The model describes the specific way in which the business conducts itself, spends, and earns money in a way that generates profit.

  8. Product innovation - Wikipedia

    en.wikipedia.org/wiki/Product_innovation

    Product innovation. Product innovation is the creation and subsequent introduction of a good or service that is either new, or an improved version of previous goods or services. This is broader than the normally accepted definition of innovation that includes the invention of new products which, in this context, are still considered innovative.

  9. Chain-linked model - Wikipedia

    en.wikipedia.org/wiki/Chain-linked_model

    The chain-linked model or Kline model of innovation was introduced by mechanical engineer Stephen J. Kline in 1985, [ 1] and further described by Kline and economist Nathan Rosenberg in 1986. [ 2] The chain-linked model is an attempt to describe complexities in the innovation process. The model is regarded as Kline's most significant contribution.