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It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1] [2] 978-0-7869-5100-0: Eberron Campaign Guide ― July 2009
The warforged are a race of living, sentient constructs, superficially similar to golems. Warforged are composed of a blend of materials: predominantly stone, wood, and some type of metal. In Eberron, they were created by House Cannith in magical 'creation forges' to fight in the Last War, based on technology recovered from Xen'drik. When the ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".
Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.
Monsters of the Multiverse was included on Kotaku's 2022 "The 10 Best Tabletop Roleplaying Books Of 2022" list — Claire Jackson commented that both the updated monsters and player race options make Monsters of the Multiverse a contender for "fourth core book". Jackson wrote that the player races is where the book "really earns its place.
Races of Eberron is an accessory for the Eberron setting that provides information on the races originally presented in the Eberron Campaign Setting: the warforged, shifters, changelings, and kalashtar. The includes the psychology, society, culture, behavior, religion, folklore, and other aspects of the races.
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...