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The Indigo was designed to run IRIX, SGI's version of Unix. [2] The Indigos with R3000 processors are supported up to IRIX version 5.3, and Indigo equipped with an R4000 or R4400 processor can run up to IRIX 6.5.22.
SGI Indigo2 IMPACT and a promotional SGI espresso machine in an Indigo case Indigo2 IMPACT R10000 Badge for a Power Indigo2 with Extreme Graphics. The SGI Indigo2 (stylized as "Indigo 2") and the SGI Challenge M are Unix workstations which were designed and sold by SGI from 1992 to 1997. The Indigo2, codenamed "Fullhouse", is a desktop workstation.
A unifying feature across all IRISes – 68K, Professional, Personal, PowerSeries, Indigo, Crimson, and Onyx – is a proprietary serial-based keyboard/mouse protocol. Earlier machines use either a DE-15 (68K, Professional, PowerSeries) or DE-9 (4D/20, /25) connector, with the later machines (4D/30, /35, Indigo, Crimson, Onyx) using a mini DIN ...
Silicon Graphics International Corp. (SGI; formerly Rackable Systems, Inc.) was an American manufacturer of computer hardware and software, including high-performance computing systems, x86-based servers for datacenter deployment, and visualization products.
Extreme Graphics is a computer graphics architecture for Silicon Graphics computer workstations.Extreme Graphics was developed in 1993 and was available as a high-end graphics option on workstations such as the Indigo2, released during the mid-1990s.
IrisVision was an unintended offshoot of SGI's attempts to port the subsystem to IBM's Micro Channel Architecture. They found it was much easier to debug the prototype implementations on an IBM PS/2. To quote R.C. Brown: At some point, the light went off in someone's head; "Why don't we sell this board set for use in PCs?". IrisVision was born.
Indigo Pruitt Design Studio: "Renewal Retreat" Charlotte-based Marie Cloud has rethought the guest house bedroom into a wellness-centric lounge for the owners and their loved ones. She has sought ...
The Silicon Graphics Indigo Elan option Graphics systems consist of four GE7 Geometry Engines capable of a combined 128 MFLOPS and one RE3 Raster Engine. Together, they are capable of rendering 180K Z-buffered, lit, Gouraud-shaded triangles per second. The framebuffer has 56 bits per pixel, causing 12-bits per pixel (dithered RGB 4/4/4) to be ...