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The game features an inventory system that displays the player's current collection of items and events. [10] The game includes a total of 130 events. [11] The player begins the game with a maximum of four "vitality points" that are represented as a series of yellow bars on the upper-left corner of the screen. Tomba loses a vitality point if he ...
IGN commended the game's controls as "tight" and "solid", as well its character creation system, and called Fighter Maker "one of the most unique software packages" for the PlayStation. [12] GameRevolution gave it a mixed review, a few weeks before the game was released Stateside. [10] In Japan, Famitsu gave it a score of 25 out of 40. [8]
Upon meeting, Naughty Dog and Universal Interactive chose to develop the game for the PlayStation due to Sony's lack of a mascot character. The game's main character was tentatively named "Willy the Wombat", and cartoonists Joe Pearson and Charles Zembillas were hired to help create the game's characters and story. Crash Bandicoot was named for ...
Spyro the Dragon is a 1998 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation.The first game in the Spyro series, it stars the title character, a young purple dragon named Spyro, and his dragonfly friend, Sparx, who must journey across the Dragon Kingdom to defeat Gnasty Gnorc, who has overtaken the five dragon Homeworlds by trapping the ...
Since its release in 1994, the PlayStation 1 has become one of the most beloved consoles of all time - and the most successful disc-based gaming system. Its current iteration, the PS4, has been ...
MediEvil is a 1998 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation.The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself.
The two character artists for the Persona series are Kazuma Kaneko, a central artist in the main Megami Tensei series who designed characters for the first three Persona games, and Shigenori Soejima, who worked in a secondary capacity alongside Kaneko and took Kaneko's place as the character designer from Persona 3 onwards.
PlayStation 2: 2002: Killer Game North America only Let's Bravo Music: PlayStation 2: 2002: Desert Productions / Japan Studio: Japan only MotoGP 2: PlayStation 2: 2002: Namco: Co-published with Namco in PAL only Rez: PlayStation 2: 2002: United Game Artists: Co-published with Sega in PAL only Smash Court Tennis Pro Tournament: PlayStation 2: ...