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The Sims 4: Werewolves is the twelfth game pack for The Sims 4, released on June 16, 2022. It introduces a new life state, werewolves and a new world, Moonwood Mill. [81] The pack also features two werewolf packs in the new world, an underground system that can be explored, and lore surrounding features in the game pack and overall game.
Pages in category "The Sims 4 expansion packs" The following 30 pages are in this category, out of 30 total. This list may not reflect recent changes. ...
The Sims 4: For Rent is the 15th expansion pack, released on December 7, 2023. This pack allows players to build rental residential houses, with multiple families of Sims living in the same lot. It allows certain Sims to become property owners, while others play the role of tenants.
This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
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The Create-a-Cat screen on the PC version of Pets. The Sims 2: Pets allows sims to own cats, dogs, birds, and a fictional guinea pig-like species known as womrats. [15] [note 1] Pets can be acquired during gameplay or made using the "Create a Dog"/"Create a Cat" tools, [17] which allows players to design a breed from scratch, including features and coat colour.
The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". After the success of the pilot release, EA named the releases "stuff packs" and launched the line with The Sims 2: Family Fun Stuff. The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2. [110]
[1] [4] Eight expansion packs were released for The Sims 2 between 2005 and 2008. [1] [5] Weather was an intended component of The Sims 2 's base game. The demo version shown at E3 2003 included rain, as well as the ability for sims to die of lightning strikes. During development, developers were unable to resolve a recurring glitch where it ...