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This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [18] [19] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
The Sims 4: Jungle Adventure is the sixth game pack for The Sims 4, released on February 27, 2018. [36] The pack features gameplay similar to The Sims 3: World Adventures , and Sims can book a vacation to Selvadorada, where they can develop their Selvadoradian culture skill, explore hidden locations and find ancient artifacts.
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The Sims 4: Book Nook Kit; The Sims 4: Grunge Revival Kit; The Sims 4: Poolside Splash Kit; The Sims 4: Modern Luxe Kit; The Sims 4: Castle Estate Kit; The Sims 4: Goth Galore Kit; The Sims 4: Urban Homage Kit; The Sims 4: Party Essentials Kit; The Sims 4: Riviera Retreat Kit; The Sims 4: Cozy Bistro Kit; The Sims 4: Storybook Nursery Kit; The ...
The Sims Stories is a series of video games from The Sims series released in 2007–2008 based on a modified version of The Sims 2 game engine. The modified engine is optimized for play on systems with weaker specifications, such as laptops. [17]
The Sims, a life simulation video game series The Sims, the first installment, released in 2000; The Sims 2, the second installment, released in 2004; The Sims 3, the third installment, released in 2009; The Sims 4, the fourth installment, released in 2014; SIMS Co., Ltd., a Japanese video game publisher and developer
SimsCarnival.com was an online community centered on users playing, creating and sharing games.. The online community was supported by a suite of game creation tools, audio and graphic asset packs, a YouTube-style website with a leaderboard and other social features, first-party games, ongoing content releases, and user-generated games across many genres (e.g. sports, puzzles, adventure games ...