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Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".
The success of Five Nights at Freddy's led to multiple sequels released between 2014 and 2023, [7] and a spin-off game titled FNaF World, launched in January 2016. [8] Cawthon used Clickteam Fusion 2.5 for game development and Autodesk 3ds Max for 3D graphics, [ 9 ] enhancing later titles with professional voice actors and original soundtracks ...
There are several types of timeline articles. Historical timelines show the significant historical events and developments for a specific topic, over the course of centuries or millennia. Graphical timelines provide a visual representation for the timespan of multiple events that have a particular duration, over the course of centuries or ...
Uploaded images of timelines {{ Include timeline }} , an easy way of including editable template-based horizontal or vertical graphical timelines. mw:Extension:EasyTimeline , editable code-based timelines using Erik Zachte's extension for MediaWiki, <timeline>
Scott Braden Cawthon is an American video game developer, writer, and producer. He is best known for creating Five Nights at Freddy's, a series of survival horror video games which expanded into a media franchise.
Five Nights at Freddy's is a 2023 American supernatural horror film based on Scott Cawthon's video game series of the same name.Directed by Emma Tammi, who co-wrote the screenplay with Cawthon and Seth Cuddeback from a story by Cawthon, Chris Lee Hill, and Tyler MacIntyre, the film stars Josh Hutcherson as a troubled security guard who starts a job at an abandoned pizzeria where he discovers ...
A timeline is a list of events displayed in chronological order. [1] It is typically a graphic design showing a long bar labelled with dates paralleling it, and usually contemporaneous events. Timelines can use any suitable scale representing time, suiting the subject and data; many use a linear scale, in which a unit of distance is equal to a ...
Critics debated Five Nights at Freddy's approach to horror. TouchArcade said that Five Nights at Freddy's challenged the player by forcing them to yield to their own paranoia, causing them to lose if they gave in to their fear. [5] Nintendo Life contended that the atmosphere and lack of defensive tools created a compelling feel of dread. [11]