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Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.
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The parallelepiped with D 3d symmetry is known as a trigonal trapezohedron, which has six congruent rhombic faces (also called an isohedral rhombohedron). For parallelepipeds with D 2h symmetry, there are two cases: Rectangular cuboid: it has six rectangular faces (also called a rectangular parallelepiped, or sometimes simply a cuboid).
The six-piece burr, also called "Puzzle Knot" or "Chinese Cross", is the most well-known and presumably the oldest of the burr puzzles. This is actually a family of puzzles, all sharing the same finished shape and basic shape of the pieces. The earliest US patent for a puzzle of this kind dates back to 1917. [8]
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A magic square is an arrangement of numbers in a square grid so that the sum of the numbers along every row, column, and diagonal is the same. Similarly, one may define a magic cube to be an arrangement of numbers in a cubical grid so that the sum of the numbers on the four space diagonals must be the same as the sum of the numbers in each row, each column, and each pillar.
For example, in a polyhedron (3-dimensional polytope), a face is a facet, an edge is a ridge, and a vertex is a peak. Vertex figure: not itself an element of a polytope, but a diagram showing how the elements meet.
Three-dimensional tic-tac-toe on a 3×3×3 board. In this game, the first player has an easy win by playing in the centre if two people are playing. One can play on a board of 4x4 squares, winning in several ways. Winning can include: four in a straight line, four in a diagonal line, four in a diamond, or four to make a square.