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Name Abbr. Region Main casting language(s) Location(s) Established Size FST MSI WC; League of Legends Champions Korea: LCK South Korea Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League
League of Legends Rift Rivals: Cross-regional game for League of Legends. [7] Australia, Brazil, China, Europe, Hong Kong, Japan, Macau, New Zealand, South Korea, Taiwan, Turkey, Vietnam, United States and remaining North American nations 2017 – present League of Legends World Championship
The first professional esports league for League of Legends players in Taiwan, Hong Kong, Macau, and Southeast Asia was the Garena Premier League (GPL), which ran from 2012 to mid-2018. Teams from Taiwan, Hong Kong, and Macau were given their own league, the League of Legends Master Series (LMS), in late 2014. [1]
Established in 2013, the league was initially split into two regions: the European League of Legends Championship Series (EU LCS) and the North American League of Legends Championship Series (NA LCS). The NA LCS featured eight teams, which were determined via a promotion and relegation system. In 2015, the league expanded to ten teams.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
The League of Legends Championship Pacific (LCP) is an upcoming professional esports league for League of Legends teams competing in the Asia-Pacific region. [a] Riot Games, the game's developer, and tournament organizer Carry International created the league on 29 September 2024.
The Vietnam Championship Series (VCS) is a professional League of Legends esports league run by Riot Games and VNG Games, a subsidiary of VNG Corporation since 2022 after Garena stopped publishing League of Legends and its major competitions in Vietnam. From 2013 to 2017, the VCS was a tier below Garena Premier League (GPL). In 2018, the VCS ...
Under the new three-split model, the best teams from each conference would compete against each other to determine a champion for the wider Americas region. The league was officially formed on October 31, 2024, as the League of Legends Championship of The Americas, with the inaugural 16 teams in the league announced that same day.