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3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross ...
Toree 3D is a video game developed by Siactro, the professional name of independent developer Marcus Horn.Described as a "bite-sized 3D Platformer with a few weird elements", [1] Toree 3D is a platform game inspired by the visual design and presentation of games from early 3D platformers.
3D: Cross-platform 3D real-time strategy game for up to eight players (can be AI-controlled) on seven factions. MegaGlest is a fork of Glest. Meridian 59: 1996 2024 MMORPG: GPL-2.0-only: GPL-2.0-only: 2.5D: Free MMORPG where you fight alongside friends, side with powerful factions, and explore diverse environments. C, C++: Mindustry: 2017 2023 ...
Pages in category "3D platformers" The following 200 pages are in this category, out of approximately 478 total. This list may not reflect recent changes.
Alpha Waves (1990) was an early 3D platformer. The earliest example of a true 3D platformer is a French computer game called Alpha Waves, created by Christophe de Dinechin and published by Infogrames in 1990 for the Atari ST, Amiga, and IBM PC compatibles. [77] [78] Bug! (1995) extended traditional platformer gameplay in all directions.
Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]
This article gives a list of platformer series, i.e. video games of the "platformer" genre. There are both 2D and 3D variants of such games, with the latter becoming more prevalent from the 32/64-bit era and up to the present.
SFCave (1996) is a Windows 3.1 game that involves flying through an endless cave without hitting the walls. The 3D platform game Crash Bandicoot (1996) focuses on forward movement within corridors primarily in third person perspective, including obstacles and hazards that prevent backward motion, very similar to the modern Temple Run clone. It ...