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  2. 52 pickup - Wikipedia

    en.wikipedia.org/wiki/52_pickup

    52 pickup or 52-card pickup is a prank which consists only of picking up a scattered deck of playing cards.It is typically played as a practical joke, where the "dealer" creates the false impression that a legitimate game will be played, then simply throws the entire deck (typically 52 cards but can be 53 or 54 if jokers are included) into the air so the cards land strewn on the floor and ...

  3. List of trick-taking games - Wikipedia

    en.wikipedia.org/wiki/List_of_trick-taking_games

    The following games are played with German-suited packs of 32, 33 or 36 cards. Some are played with shortened packs e.g. Schnapsen. German-suited packs are common, not just in Germany, but in Austria and Eastern Europe.

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...

  5. Parents are pranking their kids on social media. Here's why ...

    www.aol.com/lifestyle/parents-cracking-eggs-kids...

    Some social media users find the pranks hilarious, and stitch or share their favorite videos or get inspired to do a prank challenge with their own kids. But the pranks — most recently the # ...

  6. What is the 'egg crack challenge' and why is it so controversial?

    www.aol.com/news/egg-crack-challenge-why...

    The educator says that filming the prank may prevent some kids from showing their genuine reactions or activate their stress responses. Parents should mull power dynamics in pranks that involve kids.

  7. Elemental tetrad - Wikipedia

    en.wikipedia.org/wiki/Elemental_Tetrad

    Aesthetics define how the game looks, sounds and feels. Aesthetics has the most direct relationship to the player’s experience. Technology is what makes the game work, as an essential medium in which other parts of tetrad work: where the aesthetics take place, in which the mechanics will occur, and through which the story will be told.

  8. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  9. Town & Country Surf Designs: Wood & Water Rage - Wikipedia

    en.wikipedia.org/wiki/Town_&_Country_Surf_Designs...

    Town & Country Surf Designs: Wood & Water Rage is a skateboarding and surfing game published by LJN for the Nintendo Entertainment System in February 1988. The game shares its name with the world famous surfboard manufacturer, Town & Country Surf Designs, and features the company's mascot characters, known as "Da Boys".