enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Octave effect - Wikipedia

    en.wikipedia.org/wiki/Octave_effect

    Octave effect boxes are a type of special effects unit which mix the input signal with a synthesized signal whose musical tone is an octave lower or higher than the original. The synthesised octave signal is derived from the original input signal by halving (octave-down) or doubling (octave-up) the frequency.

  3. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [17]

  4. Octave illusion - Wikipedia

    en.wikipedia.org/wiki/Octave_illusion

    The octave illusion is an auditory illusion discovered by Diana Deutsch in 1973. It is produced when two tones that are an octave apart are repeatedly played in alternation ("high-low-high-low") through stereo headphones. The same sequence is played to both ears simultaneously; however when the right ear receives the high tone, the left ear ...

  5. Combination tone - Wikipedia

    en.wikipedia.org/wiki/Combination_tone

    The result is a pitch at a common subharmonic of the pitches played (one octave below the first pitch when the second is the fifth, 3:2, two octaves below when the second is the major third, 5:4). This effect is useful especially in the lowest ranks of the pipe organ where cost or space could prohibit having a rank of such low pitch.

  6. Auditory illusion - Wikipedia

    en.wikipedia.org/wiki/Auditory_illusion

    Auditory illusions are illusions of real sound or outside stimulus. [1] These false perceptions are the equivalent of an optical illusion: the listener hears either sounds which are not present in the stimulus, or sounds that should not be possible given the circumstance on how they were created.

  7. Colors of noise - Wikipedia

    en.wikipedia.org/wiki/Colors_of_noise

    Since humans hear in such a proportional space, where a doubling of frequency (an octave) is perceived the same regardless of actual frequency (40–60 Hz is heard as the same interval and distance as 4000–6000 Hz), every octave contains the same amount of energy and thus pink noise is often used as a reference signal in audio engineering.

  8. Tritone paradox - Wikipedia

    en.wikipedia.org/wiki/Tritone_paradox

    For example, one listener would hear the tone pair C–F ♯ as ascending and the tone pair G–C ♯ as descending. Yet another listener would hear the tone pair C–F ♯ as descending and the tone pair G–C ♯ as ascending. Furthermore, the way these tone pairs were perceived varied depending on the listener's language or dialect.

  9. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    Such an equalizer is called a 1/3-octave equalizer (spoken informally as "third-octave EQ") because the center frequencies of its filters are spaced one third of an octave apart, three filters to an octave. Equalizers with half as many filters per octave are common where less precise control is required—this design is called a 2/3-octave ...