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  2. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    To mitigate the choppiness of poorly optimized games, players can set frame rate caps closer to their 99% percentile. [24] When a game's frame rate is different than the display's refresh rate, screen tearing can occur. Vsync mitigates this, but it caps the frame rate to the display's refresh rate, increases input lag, and introduces judder.

  3. Satisfactory - Wikipedia

    en.wikipedia.org/wiki/Satisfactory

    Satisfactory was made available for early access on 19 March 2019. By January 2024, the game had sold 5.5 million copies. [2] The full version of the game was released on 10 September 2024. [3] With the full release, Coffee Stain has also announced plans for a console version. [4]

  4. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  5. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  6. Enshittification - Wikipedia

    en.wikipedia.org/wiki/Enshittification

    In response to these changes, many game developers announced their intention to abandon Unity for an alternative engine, despite the significant switching cost of doing so, with game designer Sam Barlow specifically using the word enshittification when describing the new fee policy as the motive. [46]

  7. Quality of service - Wikipedia

    en.wikipedia.org/wiki/Quality_of_service

    In this context, QoS is the acceptable cumulative effect on subscriber satisfaction of all imperfections affecting the service. Other terms with similar meaning are the quality of experience (QoE), mean opinion score (MOS), perceptual speech quality measure (PSQM) and perceptual evaluation of video quality (PEVQ).

  8. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    If so, we have nothing to do: finished Otherwise: Wait until the lift is idle Go to the required floor Release the memory we used to remember the floor number The memory leak would occur if the floor number requested is the same floor that the elevator is on; the condition for releasing the memory would be skipped.

  9. Girls' Frontline - Wikipedia

    en.wikipedia.org/wiki/Girls'_Frontline

    Girls ' Frontline (simplified Chinese: 少女前线; traditional Chinese: 少女前線; pinyin: Shàonǚ Qiánxiàn) is a mobile strategy role-playing game for Android and iOS developed by China-based studio MICA Team, where players control echelons of android characters, known in-universe as T-Dolls, each carrying a distinctive real-world firearm.