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In the simple case of a function of one variable, say, h(x), we can solve an equation of the form h(x) = c for some constant c by considering what is known as the inverse function of h. Given a function h : A → B, the inverse function, denoted h −1 and defined as h −1 : B → A, is a function such that
A graphing calculator (also graphics calculator or graphic display calculator) is a handheld computer that is capable of plotting graphs, solving simultaneous equations, and performing other tasks with variables. Most popular graphing calculators are programmable calculators, allowing the user to create customized programs, typically for ...
The phrase "linear equation" takes its origin in this correspondence between lines and equations: a linear equation in two variables is an equation whose solutions form a line. If b ≠ 0, the line is the graph of the function of x that has been defined in the preceding section.
In mathematics, a quartic equation is one which can be expressed as a quartic function equaling zero. The general form of a quartic equation is Graph of a polynomial function of degree 4, with its 4 roots and 3 critical points. + + + + = where a ≠ 0.
A polynomial function in one real variable can be represented by a graph. The graph of the zero polynomial f(x) = 0. ... or "solving algebraic equations", is among ...
The simplest method for solving a system of linear equations is to repeatedly eliminate variables. This method can be described as follows: In the first equation, solve for one of the variables in terms of the others. Substitute this expression into the remaining equations. This yields a system of equations with one fewer equation and unknown.
The primary difference between a computer algebra system and a traditional calculator is the ability to deal with equations symbolically rather than numerically. The precise uses and capabilities of these systems differ greatly from one system to another, yet their purpose remains the same: manipulation of symbolic equations.
Konopasek's goal in inventing the TK Solver concept was to create a problem solving environment in which a given mathematical model built to solve a specific problem could be used to solve related problems (with a redistribution of input and output variables) with minimal or no additional programming required: once a user enters an equation, TK ...
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