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Sticky Balls is a 2005 puzzle video game developed by Gizmondo Studios in Manchester and released on the Gizmondo handheld system. The game was originally designed by Ste and John Pickford and was developed for various platforms, but at the end only the Gizmondo version materialized, and the Pickford brothers had no involvement in this version.
Katamari Damacy [a] (lit. ' Clump Spirit ') is a 2004 puzzle-action video game by Namco for the PlayStation 2.Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million.
Touch My Katamari, known in Japan as Katamari Damacy No-Vita (塊魂ノビータ, Katamari Damashii Nobīta [1]), is a video game in the Katamari series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.
Same Game: Eiji Fukumoto 1992 Unix: The first version titled Same Game; it increased the number of colors to five. Same Game: Wataru Yoshioka (W. Yossi) PC-9801 Same Game: Ikuo Hirohata (Japanese) Hitoshi Ozawa (tr. English) 1993 Windows 3.1: Added an optional large field of 25×15. The large field requires an 800×600 desktop resolution. KSame
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Super Monkey Ball [a] is a 2001 platform video game developed by Amusement Vision and published by Sega.The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, [b] an arcade cabinet running on Sega's NAOMI hardware and controlled with a distinctive banana-shaped analog stick.
This is a list of arcade games that have used a trackball to interact with the game. World Cup (Sega, March 1978) [1] [2] Atari Football (Atari, October 1978) [3] Shuffleboard (Midway Manufacturing, October 1978) [4] Atari Soccer (1979) Atari Baseball (1979) BullsEye (1980) Centipede (1980) Extra Bases (1980) Missile Command (1980) Kick (a.k.a ...
Katamari [a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment).The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using ...