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Fallout: London is a 2024 total conversion mod developed by Team FOLON. [ 1 ] [ 2 ] [ 3 ] It is based on Fallout 4 , the 2015 action role-playing game by Bethesda Softworks . The mod takes place in a post-apocalyptic rendition of London , [ 4 ] [ 5 ] and is notable for its departure from the series' typical United States setting. [ 6 ]
Fallout 4 VR was released as a stand-alone game on December 4, 2017, for PC on the HTC Vive platform. [ 51 ] A performance update for the PlayStation 4 and Xbox One versions, allowing higher frame rates and 4K resolution support when played on PlayStation 5 and Xbox Series X/S , was announced in December 2022. [ 52 ]
The release date for the PlayStation 4 and Xbox versions was also April 12 everywhere except Asia, where those versions were released on April 19. [8] This pack does not contain any quests, but consists of a large number of new objects which can be constructed in settlement building mode.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics. [3] [4]
Fallout 4: Windows May 19, 2016 [182] Xbox One PlayStation 4 Nuka-World: Windows August 30, 2016 [183] Xbox One PlayStation 4 The Ancient Gods: Part One: Doom Eternal: Windows October 20, 2020: id Software [184] Stadia Xbox One PlayStation 4 Nintendo Switch June 15, 2021 [185] The Ancient Gods: Part Two: Windows March 18, 2021 [186] Stadia Xbox ...
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The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs. Mods created using this tool are hosted on the Steam Workshop, Nexus Mods, Bethesda.net and various other sites. A Fallout 4–compatible Creation Kit was released in April 2016. [18]
Despite being described by critics as "paid mods", [6] [7] Bethesda has disputed this, as the content was made by independent creators using funding from Bethesda. [8]At launch, Creation Club was criticized for the content being too similar to free mods, and the requirement to purchase in-game credits with real-world currency.