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ARKit is an application programming interface (API) for iOS, iPadOS and VisionOS which lets third-party developers build augmented reality apps, taking advantage of a device's camera, CPU, GPU, and motion sensors. [1] [2] The ARKit functionality is only available to users of devices with Apple A9 and later processors. According to Apple, this ...
An augmented reality SDK for iOS and Android apps. [5] [6] Lens Studio: 2017 [7] AR development toolkits Snap Inc.'s AR filter creation tool. [7] Nokia City Lens: End-to-end branded app solutions Spark AR Studio: 2019 [8] AR development toolkits AR development tool developed by Meta and used to make Instagram filters. Vuforia Augmented Reality SDK
Augmented reality allows video game players to experience digital game play in a real-world environment. Niantic released the augmented reality mobile game Pokémon Go . [ 223 ] Disney has partnered with Lenovo to create the augmented reality game Star Wars : Jedi Challenges that works with a Lenovo Mirage AR headset, a tracking sensor and a ...
In 2001 ARToolWorks was incorporated, and v1.0 of the open-source version of ARToolKit was released through the HIT Lab. ARToolKit was one of the first AR SDKs for mobile, seen running first on Symbian in 2005, [4] then iOS with the iPhone 3G in 2008, [5] and finally Android as early as 2010 [6] with a professional version by ARToolWorks later ...
Ingress (or Ingress Prime) is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices. The game was first released on December 14, 2013, for Android devices and then for iOS devices on July 14, 2014. [4]
Invizimals - a Spanish PSP and PSVITA exclusive video game franchise, whose main titles revolved around using augmented reality and special peripherals, to catch the name-shake creatures. Jurassic World Alive - a free-to-play location-based, augmented reality game developed by Ludia for iOS and Android devices.
visionOS is a mixed reality operating system derived primarily from iPadOS and its core frameworks (including UIKit, SwiftUI, ARKit and RealityKit), and MR-specific frameworks for foveated rendering and real-time interaction.
Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression, augmented reality, traffic control, medical imaging [1] and video editing.