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  2. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  3. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    Subnormal numbers ensure that for finite floating-point numbers x and y, x − y = 0 if and only if x = y, as expected, but which did not hold under earlier floating-point representations. [ 43 ] On the design rationale of the x87 80-bit format , Kahan notes: "This Extended format is designed to be used, with negligible loss of speed, for all ...

  4. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    Since 2 10 = 1024, the complete range of the positive normal floating-point numbers in this format is from 2 −1022 ≈ 2 × 10 −308 to approximately 2 1024 ≈ 2 × 10 308. The number of normal floating-point numbers in a system (B, P, L, U) where B is the base of the system, P is the precision of the significand (in base B),

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  6. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Because floating-point numbers have limited precision, only a subset of real or rational numbers are exactly representable; other numbers can be represented only approximately. Many languages have both a single precision (often called float) and a double precision type (often called double).

  7. Precision (computer science) - Wikipedia

    en.wikipedia.org/wiki/Precision_(computer_science)

    Quadruple-precision floating-point format; Octuple-precision floating-point format; Of these, octuple-precision format is rarely used. The single- and double-precision formats are most widely used and supported on nearly all platforms. The use of half-precision format has been increasing especially in the field of machine learning since many ...

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits). The two most commonly used levels of precision for floating-point numbers are single precision and double precision.