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1-Aminopentane is an organic compound with the formula CH 3 (CH 2) 4 NH 2.It is used as a solvent, as a raw material in the manufacture of a variety of other compounds, including dyes, emulsifiers, and pharmaceutical products, [1] and as a flavoring agent.
These fragments were then used as building blocks in the structure generator. This structure generator was part of a CASE system, ESESOC. [23] Breadth-first search generation. Molecular structure generation is explained step by step. Starting from a set of atoms, bonds are added between atom pairs until reaching saturated structures.
In The Dark Elf Trilogy by R. A. Salvatore set in the Dungeons & Dragons universe it is used to make drow weaponry. It is also used for armor in The Elder Scrolls III, and in the game Terraria it is a red ore used to produce armor and other items. The name is from the word adamant (see above), with suffix -ite for names of minerals. Adamantium ...
The Manual of the Planes (abbreviated MoP [1]) is a manual for the Dungeons & Dragons role-playing game.This text addresses the planar cosmology of the game universe.. The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by TSR, Inc. [2]
Other names Methyl sec-Butyl ketone. Identifiers CAS Number. ... 3-Methyl-2-pentanone (methyl sec-butyl ketone) is an aliphatic ketone and isomer of 2-hexanone. [2]
The main structure of chemical names according to IUPAC nomenclature. IUPAC nomenclature is a set of recommendations for naming chemical compounds and for describing chemistry and biochemistry in general. The International Union of Pure and Applied Chemistry (IUPAC) is the international authority on chemical nomenclature and terminology.
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
Notes provided include how to stock the structure with gear and fill it with people, and figuring how much it costs. Chapter 2: Stronghold Components (pages 14–86) describes where and how to place items such as walls and doors, and various locations that can be placed within a stronghold.