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Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.
The GeForce 20 series is a family of graphics processing units developed by Nvidia. [8] Serving as the successor to the GeForce 10 series, [9] the line started shipping on September 20, 2018, [10] and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced.
6.2 25.0 601.34 Unknown 106 $129 GeForce GTX 460 SE November 15, 2010 GF104-225-A1 1950 332 650 1300 3400 6 288:48:32 1 108.8 256 7.8 31.2 748.8 Unknown 150 $160 GeForce GTX 460 October 11, 2010 GF104 7 336:56:32 1 108.8 9.1 36.4 873.6 Unknown OEM July 12, 2010 GF104-300-KB-A1 675 1350 3600 336:56:24 0.75 86.4 192 9.4 37.8 907.2 Unknown $199
Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.
All the RTX 30 GPUs are made using the 8 nm Samsung node. [37] Only the RTX 3090 and RTX 3090 Ti support 2-way NVLink. RTX 3050 feature limited 8 lanes for the PCIe 4.0 bus interface. All other cards support the full ×16 bandwidth. Double-precision performance of the Ampere chips are 1/64 of single-precision performance.
The RTX 3080 and RTX 3080 Ti with their respective 320W and 350W TDPs maintained 2-slot coolers while the 320W RTX 4080 has a 3-slot cooler on the Founders Edition and 4-slots on many AIB models. [100] It was reported that RTX 4080 sales were quite weak compared to the RTX 4090, which had shockingly sold out during its launch a month earlier. [103]
The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [5] At that time, the results were limited to a few video games, namely Battlefield V, [6] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.