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Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam , under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.
Meerkat was a mobile app that allowed users to broadcast live video streaming through their mobile devices. Upon registration, Meerkat users had the choice to connect their Facebook and Twitter accounts, facilitating direct streaming to their followers immediately upon going live. The app was available for both iOS and Android.
The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
Microblogging application (similar to Twitter) Qaiku: Micro-blogging and live-streaming service comparable to Twitter and Jaiku Quechup: Friendship, dating Raptr: Video games Rentboy.com: Male sex workers Rupture: Gamers Sarahah: Feedback from friends and coworkers ScuttlePad: Children aged 6–11 Shelfari: Books Sixdegrees.com: Web of contacts ...
Periscope was an American live video streaming app for Android and iOS developed by Kayvon Beykpour and Joe Bernstein and acquired by Twitter, Inc. before its launch in March 2015. The service was discontinued on 31 March 2021 due to declining usage, product realignment, and high maintenance costs.
Bungie.net serves as the main portal for interaction between company staff and the community surrounding Bungie's games. When Bungie was bought by Microsoft, the site was seen as in competition with Microsoft's own Xbox.com site, but community management eventually won out as the bigger concern. [93] The site has been redesigned several times. [94]
Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...
Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming , the real-time nature of livestreaming differentiates it from other non- live broadcast forms of streamed media such as video-on-demand , vlogs and video-sharing platforms such as ...