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  2. Virtual queue systems at Disney Parks - Wikipedia

    en.wikipedia.org/wiki/Virtual_queue_systems_at...

    Disney Parks have utilized virtual queue systems since the introduction of the FastPass System in 1999. These systems allow theme park visitors to wait in a virtual queue for an attraction, reducing the time spent in line. Depending on the system, access to virtual queues may come with park admission or may be an additional charge.

  3. Virtual output queueing - Wikipedia

    en.wikipedia.org/wiki/Virtual_output_queueing

    Virtual output queueing (VOQ) is a technique used in certain network switch architectures where, rather than keeping all traffic in a single queue, separate queues are maintained for each possible output location.

  4. Talk:Virtual queue systems at Disney Parks - Wikipedia

    en.wikipedia.org/wiki/Talk:Virtual_queue_systems...

    Fast pass/virtual queue systems are not exclusive to Disney. Six Flags had them last time I visited (a few years now though) and UK theme parks have had them in the past. Should it not be the system generally, rather than Disney's? 84.9.58.250 22:12, 27 June 2010 (UTC)

  5. runDisney - Wikipedia

    en.wikipedia.org/wiki/Rundisney

    runDisney (stylized as runDisney, formerly Disney Endurance Series and The Endurance Series at Walt Disney World Resort), is the road race division of Disney Sports Enterprises, a unit of Disney Experiences, a segment and subsidiary of The Walt Disney Company. The division is designed to get runners to plan a "runcation", a vacation planned to ...

  6. Virtual queue - Wikipedia

    en.wikipedia.org/wiki/Virtual_queue

    More recent virtual queue systems have utilized technology such as the Q-Bot to reserve a place for them in the queue. Implementations of such a system include the Q-Bot at Legoland parks, the Flash Pass at Six Flags parks and the Q4U at Dreamworld. Virtual queueing apps allow small businesses to operate their virtual queue from an application.

  7. Drift plus penalty - Wikipedia

    en.wikipedia.org/wiki/Drift_plus_penalty

    It can be shown that all virtual queues are mean rate stable, and so all desired constraints are satisfied. [5] The parameter affects the size of the queues, which determines the speed at which the time average constraint functions converge to a non-positive number. A more detailed analysis on the size of the queues is given in the next subsection.

  8. Fair queuing - Wikipedia

    en.wikipedia.org/wiki/Fair_queuing

    The virtual start time is the maximum between the previous virtual finish time of the same queue and the current instant. With a virtual finishing time of all candidate packets (i.e., the packets at the head of all non-empty flow queues) computed, fair queuing compares the virtual finishing time and selects the minimum one.

  9. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    By way of comparison, on early segmented systems such as Burroughs MCP on the Burroughs B5000 (1961) and Multics (1964), and on paging systems such as IBM TSS/360 (1967) [c], code was also inherently position-independent, since subroutine virtual addresses in a program were located in private data external to the code, e.g., program reference ...