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Structure and Interpretation of Computer Programs (SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction ...
A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation—a concrete data structure and collection of subroutines—while a type is an interface. Different (concrete) classes ...
e. Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level ...
In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit[1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the decomposition of a large and/or ...
A Commentary on the Sixth Edition UNIX Operating System by John Lions (later reissued as Lions' Commentary on UNIX 6th Edition [1] [2] and commonly referred to as the Lions Book) is a highly influential [3] 1976 publication containing analytical commentary on the source code of the 6th Edition Unix computer operating system "resident nucleus" [4] (i.e., kernel) software, plus copy formatted ...
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1][2]) of algorithms in a target programming language. Source code is written in one or more ...
Computing education research (CER) or Computer science education research is an interdisciplinary field that focuses on studying the teaching and learning of computer science. [ 5 ][ 24 ] It is a subfield of both computer science and education research, and is concerned with understanding how computer science is taught, learned, and assessed in ...