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Destiny sold 91,277 physical retail copies for PlayStation 4 and 49,503 retail copies for PlayStation 3 within the first week of release in Japan, placing second and third place respectively within the Japanese software sales charts for that particular week. [190] Destiny was the third best-selling retail game in the United States in 2014. [191]
Destiny is an online-only multiplayer first-person shooter video game series developed by Bungie and previously published by Activision. The series is now self-published by Bungie after the conclusion of their partnership with Activision in 2019. [1] Destiny marked Bungie's first new console franchise since the Halo series.
Bungie is an American video game developer located in Bellevue, Washington.The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete.
Bungie terminated its publishing deal with Activision in 2019, after eight years; as per their agreement, Bungie retained all rights to Destiny and will self-publish future installments and expansions. [64] [65] [66] This included transitioning Destiny 2 from using Activision's Battle.net to Steam. [67]
The Windows version of Destiny 2 remained on the Battle.net platform for the next several months, [64] but transitioned to Steam upon release of the Shadowkeep expansion in October 2019. As part of Bungie's plans to expand Destiny 2 to new platforms after their acquisition by Sony, Destiny 2 was added to the Epic Games Store in August 2022.
[1] By the time of Destiny ' s launch, two planned packs of downloadable content (DLC) had been officially announced: The Dark Below and House of Wolves. [2] [3] From the launch of Destiny, players could purchase the Destiny Expansion Pass, which included the first two expansions at a discounted price versus buying them separately. [4]
Comparable sales: up 0.3% year over year, vs. 1.48% estimate (last year comparable sales fell 4.9%; Walmart US reported a 5.3% gain in the third quarter of 2024) Digital comparable sales: up 10.8% ...
Prior to the release of Destiny 2 in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original Destiny, which was criticized for not having enough content post-launch and between each of its expansions' releases. [1]