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Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.
Epic Games is known for games such as ZZT developed by founder Tim Sweeney, various shareware titles including Jazz Jackrabbit and Epic Pinball, the Unreal video game series, which is used as a showcase for its Unreal Engine, the Gears of War series which is now owned by The Coalition and Xbox Game Studios, Infinity Blade, Shadow Complex ...
Unreal (video game series) (2 C, 18 P, 14 F) Pages in category "Epic Games franchises" ... List of Lego video games
Epic, a series of tabletop wargames; Epic (play-by-mail game); Epic, a 1992 video game; Epic: Battle for Moonhaven, a 2013 video game by Gameloft based on the film Epic (2013); Epic Card Game, a 2015 strategy card game by White Wizard Games
Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times.
Epic Games: Epic Games Microsoft Windows, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Android Third-person Yes Yes The player can build structures as defense or buildings. It is a companion game to Fortnite: Save the World. September 30, 2017 (Beta) Garena Free Fire: 111 Dot Studio Garena: Android, iOS Third ...
Jazz Jackrabbit, developed by Game Titan and published by Jaleco under license from Epic Games, was released for the Game Boy Advance in 2002. As a reboot to the series, several changes were done in overall design, oriented towards cosmic science fiction inspired by Star Wars. [3] [4] Jazz was redesigned to resemble Han Solo. Eva and Lori are ...
Epic also transferred some of the resources for making Fortnite to Paragon ' s development. [11] Wasilczyk also stated that potentials for an esport series were being considered, depending on the demand of the community and the game's popularity. [12] Paragon was set to be a non-boxed game released by Epic.
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