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This list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC , released in Japan as the PC Engine in 1987 and North America as the TurboGrafx-16 in 1989.
The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, however in actuality, the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor, effectively making the claim ...
10 PC Engine CD ROM / TurboGrafx-16 CD ROM. 11 PlayStation and Sega Saturn. 12 PlayStation 2. 13 PlayStation 3. 14 PlayStation Portable. 15 Xbox 360. 16 Other ...
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]
The PC Engine was the result of a collaboration between Hudson Soft and NEC and launched in Japan on October 30, 1987. It launched under the name TurboGrafx-16 in North America on August 29, 1989. Initially, the PC Engine was quite successful in Japan, partly due to titles available on the then-new CD-ROM format.
PC Engine: June 25, 1992: Yes No No Developed by Game Studio. GameCube: December 5, 2003: Yes No No Pac-Land: Namco Pac-Land: August 1984: Yes Yes No Namco's first side-scrolling platformer. Themed around Hanna-Barbera's Pac-Man television series. Background music is the television series' theme song. Famicom: November 21, 1985: Yes No No PC ...
In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept Mega Drive/Genesis and PC Engine/TurboGrafx-16 ROM cartridges and CD-ROMs. Pioneer released the LaserActive model CLD-A100 in Japan on August 20, 1993, at a cost of ¥89,800, and in the United States on September 13, 1993, at a cost of $970.
The game was successfully ported onto multiple platforms. The most popular port is the TurboGrafx-16 format which includes two modes: the PC Engine mode which players lose one life only if all 5 energy points are used up (certain enemies can kill Tsukikage with one hit), and the Arcade mode, which is a more challenging mode where any attack are grounds for players to lose one ninja instantly. [4]