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  2. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  3. Role of chance in scientific discoveries - Wikipedia

    en.wikipedia.org/wiki/Role_of_chance_in...

    Many domains, especially psychology, are concerned with the way science interacts with chance — particularly "serendipity" (accidents that, through sagacity, are transformed into opportunity). Psychologist Kevin Dunbar and colleagues estimate that between 30% and 50% of all scientific discoveries are accidental in some sense (see examples ...

  4. Scientific method - Wikipedia

    en.wikipedia.org/wiki/Scientific_method

    The history of scientific method considers changes in the methodology of scientific inquiry, not the history of science itself. The development of rules for scientific reasoning has not been straightforward; scientific method has been the subject of intense and recurring debate throughout the history of science, and eminent natural philosophers and scientists have argued for the primacy of ...

  5. Convenience sampling - Wikipedia

    en.wikipedia.org/wiki/Convenience_sampling

    Convenience sampling (also known as grab sampling, accidental sampling, or opportunity sampling) is a type of non-probability sampling that involves the sample being drawn from that part of the population that is close to hand.

  6. Research-based design - Wikipedia

    en.wikipedia.org/wiki/Research-based_design

    The research-based design process is a research process proposed by Teemu Leinonen, [1] [2] inspired by several design theories. [ 3 ] [ 4 ] [ 5 ] It is strongly oriented towards the building of prototypes and it emphasizes creative solutions, exploration of various ideas and design concepts, continuous testing and redesign of the design solutions.

  7. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    The use of a sequence of experiments, where the design of each may depend on the results of previous experiments, including the possible decision to stop experimenting, is within the scope of sequential analysis, a field that was pioneered [12] by Abraham Wald in the context of sequential tests of statistical hypotheses. [13]

  8. Design effect - Wikipedia

    en.wikipedia.org/wiki/Design_effect

    For example, let the design effect, for estimating the population mean based on some sampling design, be 2. If the sample size is 1,000, then the effective sample size will be 500. It means that the variance of the weighted mean based on 1,000 samples will be the same as that of a simple mean based on 500 samples obtained using a simple random ...

  9. Cross-sequential study - Wikipedia

    en.wikipedia.org/wiki/Cross-sequential_study

    Rather than studying particular individuals across that whole period of time (e.g. 20–60 years) as in a longitudinal design, or multiple individuals of different ages at one time (e.g. 20, 25, 30, 35, 40, 45, 50, 55, and 60 years) as in a cross-sectional design, the researcher chooses a smaller time window (e.g. 20 years) to study multiple ...