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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque Game Engine Advanced (formerly known as Torque Shader Engine) was an expanded version of Torque Game Engine made to support advanced technologies including shaders, per-pixel lighting, and massive terrains. This version of the engine has been ported to Microsoft's Xbox and Xbox 360 console systems.

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  5. Blocksworld - Wikipedia

    en.wikipedia.org/wiki/Blocksworld

    The "build" screen. The player has placed down some blocks and a "Blockster". The build UI and action tab are visible on each side of the screen. In Blocksworld, players could build using 3D building blocks that could be combined to construct simple or complex creations. Players could also use "action blocks" and a drag-and-drop visual ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. [140] [141] The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of ...

  7. Shoot-'Em-Up Construction Kit - Wikipedia

    en.wikipedia.org/wiki/Shoot-'Em-Up_Construction_Kit

    Shoot-'Em-Up Construction Kit (a.k.a. SEUCK) is a game creation system for the Commodore 64, Amiga and Atari ST created by Sensible Software and published by Outlaw (part of Palace Software) in 1987. It allows the user to make simple shoot 'em ups by drawing sprites and backgrounds and editing attack patterns.

  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    Beenox introduced enhancements to the original game including new models and animations as well as rebuilt textures. [55] Call of Duty: WWII uses an improved version of Sledgehammer Games' the engine found in Advanced Warfare. [56] Sledgehammer Games eventually replaced this engine with IW 8.0 for their next game, Call of Duty: Vanguard, in 2021.

  9. Super Mario Maker - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Maker

    Super Mario Maker [a] is a 2015 platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015.Players could create, play, and share courses online, free of charge, based on the styles of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U.