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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [ 1 ] It was developed by the artist and programmer Manuel Bastioni, [ a ] and was based on his over 15 year experience of 3D graphic projects.

  3. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    MakeHuman is free and open-source, with the source code and database released under the GNU Affero GPL.Models exported from an official version are released under an exception to this, CC0, in order to be widely used in free and non-free projects.

  4. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Character Creator and iClone facilitate a workflow for designing 3D characters and animating performances using motion capture devices and professional editing tools. [6] They are designed to optimize content for platforms such as Unreal Engine , Unity , NVIDIA Omniverse , Blender , MotionBuilder , 3ds Max , Maya , and ZBrush .

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  6. Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Blender_Foundation

    The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...

  7. Ton Roosendaal - Wikipedia

    en.wikipedia.org/wiki/Ton_Roosendaal

    Ton Roosendaal (Dutch: [tɔn ˈroːzə(n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer.He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender).

  8. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  9. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.

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