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  2. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    Scenery generation is used in most 3D based video-games. These typically use either custom or purchased engines that contain their own scenery generators. For some games they tend to use a procedurally generated terrain. These typically use a form of height mapping and use of Perlin noise. This will create a grid that with one point in a 2D ...

  3. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  5. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Source Dedicated Server (SRCDS) is a standalone launcher for the Source engine that runs multiplayer game sessions without requiring a client. It can be launched through Windows or Linux and can allow for custom levels and assets.

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Mipmaps are widely used in 3D computer games, flight simulators, other 3D imaging systems for texture filtering, and 2D and 3D GIS software. Their use is known as mipmapping . The letters MIP in the name are an acronym of the Latin phrase multum in parvo , meaning "much in little".

  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    [15] [16] Call of Duty: Infinite Warfare ' s IW 7.0 featured weightlessness system, game physics improvement, improved AI and improved non-player characters behaviors. [17] For Call of Duty: Black Ops 4, Treyarch heavily modified the engine used in Black Ops III to support up to 100 players, and introduced a new 'Super Terrain' system. [18] [19]

  9. DTED - Wikipedia

    en.wikipedia.org/wiki/DTED

    DTED supports many applications, including line-of-sight analyses, terrain profiling, 3-D terrain visualization, mission planning/rehearsal, and modeling and simulation. DTED is a standard National Geospatial-Intelligence Agency (NGA) product that provides medium resolution, quantitative data in a digital format for military system applications ...