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  2. AOL Mail

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  3. List of alternate reality games - Wikipedia

    en.wikipedia.org/.../List_of_alternate_reality_games

    Based on the game, the Oxenfree ARG delves into the true ending of the game and the secrets that the teenage characters face. The community of the game work together to translate Morse Code, keep up with Twitter feeds, travel to locations, and call phone numbers to solve the mystery.

  4. The Beast (game) - Wikipedia

    en.wikipedia.org/wiki/The_Beast_(game)

    The Atlantic cites it as the "first truly successful alternate reality game", [6] and Polygon stated it was the first of its kind. [3] The Beast was compared to The Blair Witch Project 's marketing campaign, [ 5 ] [ 14 ] though Knowles felt The Blair Witch Project 's campaign was more successful due to the broader appeal of the concept and the ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Category:Alternate reality games - Wikipedia

    en.wikipedia.org/wiki/Category:Alternate_reality...

    An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants' ideas or actions.

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  8. I Love Bees - Wikipedia

    en.wikipedia.org/wiki/I_Love_Bees

    I Love Bees (also known as ilovebees or ILB for short) was an alternate reality game (ARG) that served as both a real-world experience and viral marketing campaign for the release of developer Bungie's 2004 video game Halo 2. The game was created and developed by 42 Entertainment.

  9. History of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/History_of_alternate...

    It cast players as hackers through seven puzzle-themed "gates" to get the secret data ("agenda"). The popular game was the first online game tied into a product release, making the front page of The New York Times technology section. [3] A sequel, Webrunner II: The Forbidden Code, followed on to promote the release of the Proteus expansion of ...