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4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.
Model–view–viewmodel (MVVM) is an architectural pattern in computer software that facilitates the separation of the development of a graphical user interface (GUI; the view)—be it via a markup language or GUI code—from the development of the business logic or back-end logic (the model) such that the view is not dependent upon any ...
4+1 is a view model designed by Philippe Kruchten in 1995 for describing the architecture of software-intensive systems, based on the use of multiple, concurrent views. [17] The views are used to describe the system in the viewpoint of different stakeholders, such as end-users, developers and project managers.
The C4 model was created by the software architect Simon Brown between 2006 and 2011 on the roots of Unified Modelling Language (UML) and the 4+1 architectural view model. The launch of an official website under a Creative Commons license [3] and an article [4] published in 2018 popularised the emerging technique. [1]
Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...
An architectural model (in software) is a diagram created by using available standards in which the primary aim is to illustrate a specific set of tradeoffs inherent in the structure and design of a system or ecosystem. Software architects utilize architectural models to facilitate communication and obtain peer feedback.
Example of a high-level systems architecture for a computer. A system architecture is the conceptual model that defines the structure, behavior, and views of a system. [1] An architecture description is a formal description and representation of a system, organized in a way that supports reasoning about the structures and behaviors of the system.
A view is a visual representation of a model, retrieving data from the model to display to the user and passing requests back and forth between the user and the model. A controller is an organizational part of the user interface that lays out and coordinates multiple Views on the screen, and which receives user input and sends the appropriate ...
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