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The Palace is a computer program to access graphical chat room servers, called palaces, in which users may interact with one another using graphical avatars overlaid on a graphical backdrop. The software concept was originally created by Jim Bumgardner and produced by Time Warner in 1994, and was first opened to the public in November 1995.
VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey [2] and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds.
General for teens. Over 31 communities worldwide. Chat room and user profiles. 2000: 268,000,000 [69] [70] [71] Open to people 13 and older 15,255 [72] HER: Sapphic community app for queer women, non-binary and trans people. Community groups, online events and IRL events. 114 countries. 15 million users. 2015 15,000,000 [73] Open to people 18 ...
Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.
Cross platform, the app allows groups of up to four users to "jump into VR or AR and talk in what is essentially a private chat room. Users can customize an avatar and select a 3D environment to host the chat inside". [2] Launching on Gear VR in December 2015, vTime was the first virtual reality social network on a mobile platform. [3]
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Most chat room providers are similar and include an input box, a message window, and a participant list. The input box is where users can type their text-based message to be sent to the providing server. The server will then transmit the message to the computers of anyone in the chat room so that it can be displayed in the message window.
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