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  2. Frame rate control - Wikipedia

    en.wikipedia.org/wiki/Frame_rate_control

    Cyan and cyan-green mixed statically (top) and by rapidly alternating (bottom) Frame rate control (FRC) or temporal dithering is a method for achieving greater color depth particularly in liquid-crystal displays.

  3. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  4. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  5. Aurora HDR - Wikipedia

    en.wikipedia.org/wiki/Aurora_HDR

    Aurora HDR is a photographic software developed by Skylum Software (formerly Macphun) for both Mac OS X and Windows. Aurora HDR is designed to be a multi-functional and user-friendly post-production HDR photo editing software.

  6. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    An example of bloom in a picture taken with a camera. Note the blue fringe that is particularly noticeable along the right edge of the window. Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world ...

  7. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    The highlights—the brightest parts of an image—can be brighter, more colorful, and more detailed. [2] The larger capacity for brightness can be used to increase the brightness of small areas without increasing the overall image's brightness, resulting in, for example, bright reflections from shiny objects, bright stars in a dark night scene, and bright and colorful light-emissive objects ...

  8. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    Adobe Gain Map, a gain map image in a JPEG image file; [11] used by Google under the name Ultra HDR and by Samsung under the name Super HDR. [12] [10] [13] Supports gain on 1 or 3 channels. [11] The Ultra HDR and ISO 21496-1 formats are encoded simultaneously in Android 15. [9] [12] AVIF is compatible with gain maps, but currently no encoder is ...

  9. Windows Camera - Wikipedia

    en.wikipedia.org/wiki/Windows_Camera

    Windows Camera is an image and video capture utility included with the most recent versions of Windows and its mobile counterpart. It has been around on Windows-based mobile devices since camera hardware was included on those devices and was introduced on Windows PCs with Windows 8, providing users for the first time a first-party built-in camera that could interact with webcam hardware. [4]