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  2. PlayStation controller - Wikipedia

    en.wikipedia.org/wiki/PlayStation_controller

    Ken Kutaragi recounted the designing of the controller: . In development, we simulated every possible joypad situation. We imagined what it would be like to have to continually put the pad down while mapping a game, or playing while lying on the floor, and many other cases.

  3. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualSense supports vibrotactile haptic through voice coil actuators in the palm grips, and the analog triggers (dubbed "adaptive triggers") now have a force feedback mechanism provided by two DC rotary motors. [57] The actuators enable games to provide varied feedback, such as feeling the wind and sand in a sandstorm.

  4. Video game console - Wikipedia

    en.wikipedia.org/wiki/Video_game_console

    A unit that contains a variety of buttons, triggers, and directional controls – either D-pads or analog sticks or both. These have become the most common type of controller since the third generation of console hardware, with designs becoming more detailed to give a larger array of buttons and directional controls to player's while ...

  5. Sony's PS5 DualSense controller has a built-in mic and ...

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  6. Remote Play - Wikipedia

    en.wikipedia.org/wiki/Remote_Play

    Remote Play is a native functionality of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to wirelessly transmit video and audio output to a receiving device, which would also control the console.

  7. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    However, the Xbox 360 controller was designed to register minimum value, not center, when the triggers are not being held." MSDN proffered the "solution" of combining the triggers, setting one trigger to a positive direction and the other to a negative direction, so no user interaction is indicative to DirectInput of the "control" being at center.

  8. PlayStation VR2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR2

    [46] [47] The controller has several features, including key features from the DualSense controller, like its haptic feedback and adaptive triggers technology. [38] Another new feature is the finger touch detection, which can detect the approximate location of the fingers, enabling the user to make more natural gestures during gameplay.

  9. Sixaxis - Wikipedia

    en.wikipedia.org/wiki/SIXAXIS

    The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008.