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  2. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...

  3. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  4. Render output unit - Wikipedia

    en.wikipedia.org/wiki/Render_output_unit

    In computer graphics, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

  5. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  6. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Prime also features a CPU fallback when no compatible GPU is found on the system. Unlike OptiX, Prime is not a programmable API, so lacks support for custom, non-triangle primitives and shading. Being non-programmable, OptiX Prime does not encapsulate the entire algorithm of which ray tracing is a part.

  7. Google Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome

    For comparison, Firefox 19 scored 193 failed/11,752 passed and Internet Explorer 9 had a score of 600+ failed, while Internet Explorer 10 had a score of 7 failed. In 2011, on the official CSS 2.1 test suite by standardization organization W3C , WebKit, the Chrome rendering engine, passed 89.75% (89.38% out of 99.59% covered) CSS 2.1 tests.

  8. Raster graphics - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics

    Raster graphics are resolution dependent, meaning they cannot scale up to an arbitrary resolution without loss of apparent quality. This property contrasts with the capabilities of vector graphics , which easily scale up to the quality of the device rendering them.

  9. Chromium Embedded Framework - Wikipedia

    en.wikipedia.org/wiki/Chromium_Embedded_Framework

    CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes ( Blink + V8 JavaScript engine).