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A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...
The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]
Multimodal interfaces are a good candidate for the creation of Enactive interfaces because of their coordinated use of haptic, sound and vision.Such research is the main objective of the ENACTIVE Network of Excellence, a European consortium of more than 20 research laboratories that are joining their research effort for the definition, development and exploitation of enactive interfaces.
Multisensory integration, also known as multimodal integration, is the study of how information from the different sensory modalities (such as sight, sound, touch, smell, self-motion, and taste) may be integrated by the nervous system. [1]
Multimodality can be used particularly for meaning construction, for example in institutional theory, multimodal compositions can enhance the perceived validity of particular narratives. [76] Multimodal methods may also be used to deinstitutionalize unsustainable parts of an institution in order to sustain the institution. [77]
In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]
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Other research interests include auditory and multimodal interface design, global software development, and the development of interfaces for the blind and visually impaired, people with Aphasia, or in rehabilitation following a stroke.