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Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...
Due to the randomized nature of gacha games, many original gachas are often strategy games or feature elements of strong strategy considerations, encouraging the player to improvise their own solution to problems while also being attentive about new additions to the roster of obtainable characters/items that can add more flexibility to a player's strategy in late/post-game modes such as boss ...
Link! Like! Love Live! is marketed as a departure from previous Love Live! series, following "virtual school idols" and being "together with school idols over 365 days." [1] The project differs from VTubers in that it has multimedia akin to predecessors that are antithetical to VTubing—wherein those portraying the characters typically remain anonymous—such as real-life live shows and ...
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Love Live! School Idol Festival [a] (often abbreviated as LLSIF or Sukufesu) is a Japanese rhythm game series. The first game, developed by KLab and published by Bushiroad's Bushimo, was released in Japan on April 15, 2013, for iOS and June 8, 2013, for Android. [2]
Gacha game, video games that are monetized via a concept that is similar to gashapon. Comparable to loot boxes; Gācha, an administrative district in Bangladesh; Gacha Gacha, a Japanese shōnen manga by Hiroyuki Tamakoshi which ran from 2002–2007; Gatcha Gacha, a Japanese shōjo manga by Yutaka Tachibana which ran from 2001–2008
The Legend of Heroes: Trails at Sunrise, [a] known in Japanese as Akatsuki no Kiseki, [b] is a 2016 role-playing gacha game developed by UserJoy Technology and published by Nihon Falcom. It is a spin-off of the Trails series, itself a part of The Legend of Heroes franchise, and was first released in Japan for browsers .
The gacha game model arose in the early 2010s, faring particularly well in Japan. [21] [22] Gacha can be free to play. Rare or valuable gaming items often need to be obtained through special gacha purchased with real money. [24] The games may feature different tiers of gacha pulls, which give different sets of rewards.