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  2. Voodoo3 - Wikipedia

    en.wikipedia.org/wiki/Voodoo3

    3dfx Voodoo3 2000 PCI 3dfx Voodoo3 3000 AGP. Voodoo3 was a series of computer gaming video cards manufactured and designed by 3dfx Interactive. It was the successor to the company's high-end Voodoo2 line and was based heavily upon the older Voodoo Banshee product. Voodoo3 was announced at COMDEX '98 and arrived on store shelves in early 1999. [1]

  3. Voodoo2 - Wikipedia

    en.wikipedia.org/wiki/Voodoo2

    Download QR code; Print/export ... At the same time 3dfx also released the budget-priced Voodoo Banshee, ... Support full-screen games under DOS, Windows 95/98, etc. ...

  4. 3dfx - Wikipedia

    en.wikipedia.org/wiki/3dfx

    3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.

  5. MiniGL - Wikipedia

    en.wikipedia.org/wiki/MiniGL

    They also released a Microsoft Windows port of their OpenGL version of Quake, named GLQuake, even though no consumer chipset had OpenGL support at the time. In response, 3dfx developed and quickly released the first MiniGL, called 3Dfx GL miniport [ a ] : a quick implementation of the bare minimum amount of the OpenGL API that was required to ...

  6. Windows Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Driver_Model

    In computing, the Windows Driver Model (WDM) – also known at one point as the Win32 Driver Model – is a framework for device drivers that was introduced with Windows 98 and Windows 2000 to replace VxD, which was used on older versions of Windows such as Windows 95 and Windows 3.1, as well as the Windows NT Driver Model.

  7. Voodoo 5 - Wikipedia

    en.wikipedia.org/wiki/Voodoo_5

    This is the first 3dfx graphics chip to support full 32-bit color depth in 3D, compared to 16-bit color depth with all previous designs. The limitation of 256px × 256px maximum texture dimensions was also addressed and VSA-100 can use up to 2048px × 2048px textures. Additionally, 3dfx implemented the FXT1 and DXTC texture compression ...

  8. S3 ViRGE - Wikipedia

    en.wikipedia.org/wiki/S3_ViRGE

    The ViRGE family delivered faster Windows acceleration in the same physical footprint as its predecessor. The introduction of competing hardware, 3dfx's Voodoo Graphics and Rendition's Verité, and game titles such as Id Software's popular Quake engine, resulted in an industry-wide shakeout. S3, along with other previously well-established VGA ...

  9. Glide (API) - Wikipedia

    en.wikipedia.org/wiki/Glide_(API)

    Glide is a 3D graphics API developed by 3dfx Interactive for their Voodoo Graphics 3D accelerator cards. It started as a proprietary API, and was later open sourced by 3dfx. [2] [3] It was dedicated to rendering performance, supporting geometry and texture mapping primarily, in data formats identical to those used internally in their cards.