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In communications messages, a date-time group (DTG) is a set of characters, usually in a prescribed format, used to express the year, the month, the day of the month, the hour of the day, the minute of the hour, and the time zone, if different from Coordinated Universal Time (UTC).
The military time zone system ensures clear communication in a concise manner, and avoids confusion when coordinating across time zones. The CCEB , representing the armed forces of Australia, Canada, New Zealand, the United Kingdom, and the United States, publishes the military time zone system as the ACP 121 standard. [ 1 ]
The specific time at which deployment for an operation commences. (US) L-Day For "Landing Day", 1 April 1945, the day Operation Iceberg (the invasion of Okinawa) began. [5] M-Day The day on which mobilization commences or is due to commence. (NATO) N-Day The unnamed day an active duty unit is notified for deployment or redeployment. (US) O-Day
DTG – Date-Time Group, a numeric code denoting the time and date of a message. Dual-cool or Double-trouble – A Marine that possesses both the parachutist and diver badges, usually associated with the Reconnaissance community. [58] Dummy Cord – Lanyard or tether used to secure a piece of equipment to an anchor to prevent losing it.
The first SRD was published in 2000 by Wizards of the Coast (WotC) and is based on the third edition of Dungeons & Dragons; it was released under their Open Game License (OGL). [2] [3] [4] it was revised following the release of D&D version 3.5 in 2003. That SRD allowed for third-party publishers to freely produce material compatible with D&D.
It was created by the Weirdcards Charitable Club, a Minnesota-based gaming group, "around 2017" [82] before becoming an officially supported format by Wizards of the Coast in March 2023. [83] This format is free-for-all multiplayer with three to five players who each start with 20 life; the winner is the last standing player. [ 84 ]
Wizards of the Coast LLC (WotC / ˈ w ɒ t ˌ s iː / or Wizards) is an American game publisher, most of which are based on fantasy and science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary.
This list of Wizards of the Coast products includes games and other products published by Wizards of the Coast as an independent developer and publisher, and any of its subsidiaries, its computer and video game divisions, and later as a brand of Hasbro.