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Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
Development of the engine and the Call of Duty games has resulted in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and PC. Call of Duty 4: Modern Warfare was released using version 3.0 of the engine.
DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.
Deep Learning Anti-Aliasing (DLAA) is a form of spatial anti-aliasing created by Nvidia. [1] DLAA depends on and requires Tensor Cores available in Nvidia RTX cards. [1]DLAA is similar to Deep Learning Super Sampling (DLSS) in its anti-aliasing method, [2] with one important differentiation being that the goal of DLSS is to increase performance at the cost of image quality, [3] whereas the ...
Nvidia's DLSS operates on similar principles to TAA. Like TAA, it uses information from past frames to produce the current frame. Unlike TAA, DLSS does not sample every pixel in every frame. Instead, it samples different pixels in different frames and uses pixels sampled in past frames to fill in the unsampled pixels in the current frame.
Intel XeSS is a real-time deep learning image upsampling technology developed primarily for use in video games as a competitor to Nvidia's DLSS and AMD's FSR technologies. Additionally, XeSS is not restricted to Arc graphics cards.
The game is available on PlayStation 3, PlayStation Portable, Wii, Xbox 360 Nintendo DS, and Microsoft Windows. The game is built upon an improved version of the Ego game engine that powered the previous game, as well as a comprehensive online mode. The game was a dedication to Colin McRae featuring videos and a special tournament in his honor ...
Launching in September 2023, FSR 3 uses a combination of FSR 2 and optical flow analysis, which runs using asynchronous compute (as opposed to Nvidia's DLSS 3 which uses dedicated hardware). Because FSR 3 uses a software-based solution, it is compatible with GPUs from AMD, Nvidia, and Intel as well as the ninth generation of video game consoles ...