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Challenge of the Ancient Empires!, also known as Ancient Empires, is an educational computer game created by The Learning Company in 1990 for both MS-DOS and Macintosh. [2] It is designed to improve history, logic, and problem solving skills in children ages 7 to 10 [ 3 ] (or 10 and up, according to the box art seen to the right).
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The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
Timelapse is a first-person graphic adventure patterned after games such as Myst. Gameplay consists of the exploration of various ancient temples and cities, and the solving of complex and difficult puzzles. The game is made up of five areas: Easter Island, Egypt, Maya, Anasazi and Atlantis. [citation needed]
Hamurabi (video game) Hegemony Gold: Wars of Ancient Greece; Hegemony III: Clash of the Ancients; Hegemony Rome: The Rise of Caesar; Herc's Adventures; Hercules (1984 video game) Hero of Sparta; Hero of Sparta II; The History Channel: Great Battles of Rome; Hoplite (video game)
Game developers that have worked on Sid Meier’s “Civilization,” “XCOM” and “The Sims” have launched their own life sim-focused venture, Midsummer Studios, with backing from investors ...
Medieval Mayor was an announced city-building game set in the Middle Ages by Tilted Mill Entertainment for the PC and tablets. [1] Unlike the previous two games by Tilted Mill Entertainment, Immortal Cities: Children of the Nile and Caesar IV, the game would not use a 3D engine but return to the 2D engine, because Tilted Mill thought "2D works better in terms of players being able to tell what ...