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  2. Wattpad - Wikipedia

    en.wikipedia.org/wiki/Wattpad

    On February 21, 2017, Wattpad launched a chat stories app called Tap, [33] [34] which offers stories in the form of text messages as if reading a private conversation on someone else's phone. The app was an early success, with over 240 million taps in the first few weeks after the launch. [35]

  3. List of free and open-source iOS applications - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.

  4. Apple Books - Wikipedia

    en.wikipedia.org/wiki/Apple_Books

    Apple Books (known as iBooks prior to iOS 12) is an e-book reading and store application by Apple Inc. for its iOS, iPadOS and macOS operating systems and devices.It was announced, under the name iBooks, in conjunction with the iPad on January 27, 2010, [2] and was released for the iPhone and iPod Touch in mid-2010, as part of the iOS 4 update. [3]

  5. Comparison of iOS e-reader software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_iOS_e-reader...

    Book store(s) Book search In-app Epub import Import via in-app Browser OPDS catalog Other import via Tag books Sort books Blio: No No Yes No No eMail (MIME type) No No Bluefire Reader: Free ebook libraries only Yes No No No eMail (MIME type) iTunes File Sharing Built-in Web Server No Yes Apple Books: Apple Books Store: Yes No No No eMail (MIME ...

  6. App Store (Apple) - Wikipedia

    en.wikipedia.org/wiki/App_Store_(Apple)

    The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.

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  8. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    This makes free-to-play the single most dominant business model in the mobile apps industry. They also learned that the number of people that spend money on in-game items in free-to-play games ranges from 0.5% to 6%, depending on a game's quality and mechanics. Even though this means that a large number of people will never spend money in a ...

  9. ebook - Wikipedia

    en.wikipedia.org/wiki/Ebook

    Some of the major book retailers and multiple third-party developers offer free (and in some third-party cases, premium paid) e-reader software applications (apps) for the Mac and PC computers as well as for Android, Blackberry, iPad, iPhone, Windows Phone and Palm OS devices to allow the reading of e-books and other documents independently of ...