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  2. 2–3–4 tree - Wikipedia

    en.wikipedia.org/wiki/2–3–4_tree

    Split the remaining 3-node up into a pair of 2-nodes (the now missing middle value is handled in the next step). If this is the root node (which thus has no parent): the middle value becomes the new root 2-node and the tree height increases by 1. Ascend into the root. Otherwise, push the middle value up into the parent node.

  3. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    An internal node (also known as an inner node, inode for short, or branch node) is any node of a tree that has child nodes. Similarly, an external node (also known as an outer node, leaf node, or terminal node) is any node that does not have child nodes. The height of a node is the length of the longest downward path to a leaf from that node ...

  4. Node (computer science) - Wikipedia

    en.wikipedia.org/wiki/Node_(computer_science)

    A node is a basic unit of a data structure, such as a linked list or tree data structure. Nodes contain data and also may link to other nodes. Links between nodes are often implemented by pointers. In graph theory, the image provides a simplified view of a network, where each of the numbers represents a different node.

  5. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    Traversing a tree involves iterating over all nodes in some manner. Because from a given node there is more than one possible next node (it is not a linear data structure), then, assuming sequential computation (not parallel), some nodes must be deferred—stored in some way for later visiting. This is often done via a stack (LIFO) or queue (FIFO).

  6. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    w(u, v): cost of directed edge from node u to node v (costs are non-negative). Links that do not satisfy constraints on the shortest path are removed from the graph s: the source node; t: the destination node; K: the number of shortest paths to find; p u: a path from s to u; B is a heap data structure containing paths; P: set of shortest paths ...

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    When working with graphs that are too large to store explicitly (or infinite), it is more practical to describe the complexity of breadth-first search in different terms: to find the nodes that are at distance d from the start node (measured in number of edge traversals), BFS takes O(b d + 1) time and memory, where b is the "branching factor ...

  8. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    record Node { data; // The data being stored in the node Node next // A reference [2] to the next node, null for last node } record List { Node firstNode // points to first node of list; null for empty list} Traversal of a singly linked list is simple, beginning at the first node and following each next link until reaching the end:

  9. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    [7] [6] However, for graphs that are sufficiently dense, Prim's algorithm can be made to run in linear time, meeting or improving the time bounds for other algorithms. [10] Prim's algorithm starting at vertex A. In the third step, edges BD and AB both have weight 2, so BD is chosen arbitrarily.