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  2. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. [1] In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene.

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    In projectile motion, the horizontal motion and the vertical motion are independent of each other; that is, neither motion affects the other. This is the principle of compound motion established by Galileo in 1638, [ 1 ] and used by him to prove the parabolic form of projectile motion.

  4. Acceleration onset cueing - Wikipedia

    en.wikipedia.org/wiki/Acceleration_onset_cueing

    The above way the body signals motion to the brain coincides very well with acceleration-onset cueing in a simulator. This is the reason why well-designed and properly set-up modern low-latency motion platforms in simulators work well for all aircraft from large transports to the low-g-force envelope of fighter aircraft.

  5. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    An interactive simulation on projectile motion; Projectile Lab, JavaScript trajectory simulator; Parabolic Projectile Motion: Shooting a Harmless Tranquilizer Dart at a Falling Monkey by Roberto Castilla-Meléndez, Roxana Ramírez-Herrera, and José Luis Gómez-Muñoz, The Wolfram Demonstrations Project. Trajectory, ScienceWorld. Java ...

  6. Terminal ballistics - Wikipedia

    en.wikipedia.org/wiki/Terminal_ballistics

    Example photo of the over-penetration of a fragmenting projectile. This class of projectile is designed to break apart on impact whilst being of a construction more akin to that of an expanding bullet. Fragmenting bullets are usually constructed like the hollow-point projectiles described above, but with deeper and larger cavities.

  7. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    A projectile following a ballistic trajectory has both forward and vertical motion. Forward motion is slowed due to air resistance, and in point mass modeling the vertical motion is dependent on a combination of the elevation angle and gravity. Initially, the projectile is rising with respect to the line of sight or the horizontal sighting plane.

  8. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    The surface of the projectile also must be considered: a smooth projectile will face less air resistance than a rough-surfaced one, and irregularities on the surface of a projectile may change its trajectory if they create more drag on one side of the projectile than on the other. However, certain irregularities such as dimples on a golf ball ...

  9. Ballistics - Wikipedia

    en.wikipedia.org/wiki/Ballistics

    A projectile is any object projected into space (empty or not) by the exertion of a force. Although any object in motion through space (for example a thrown baseball) is a projectile, the term most commonly refers to a weapon. [8] [9] Mathematical equations of motion are used to analyze projectile trajectory. [citation needed]