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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  3. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...

  4. Identity (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Identity_(object-oriented...

    Identity allows comparison of references. Two references can be compared whether they are equal or not. Due to the identity property, this comparison has special properties. If the comparison of references indicates that the references are equal, then it's clear that the two objects pointed by the references are the same object.

  5. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  6. Name–value pair - Wikipedia

    en.wikipedia.org/wiki/Name–value_pair

    Example of a web form with name-value pairs. A name–value pair, also called an attributevalue pair, key–value pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.

  7. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  8. Shamir's secret sharing - Wikipedia

    en.wikipedia.org/wiki/Shamir's_secret_sharing

    SSS has the property of information-theoretic security, meaning that even if an attacker steals some shares, it is impossible for the attacker to reconstruct the secret unless they have stolen a sufficient number of shares. Shamir's secret sharing is used in some applications to share the access keys to a master secret.

  9. Attribute (computing) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(computing)

    In object-oriented programming, classes can contain attributes and methods. An attribute in a relational database can be represented as a column or field. In computing, an attribute is a specification that defines a property of an object, element, or file. It may also refer to or set the specific value for a given instance of such.