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  2. Sleep onset latency - Wikipedia

    en.wikipedia.org/wiki/Sleep_onset_latency

    The studies eventually led Dement and Carskadon to conclude that "the brain keeps an exact accounting of how much sleep it is owed". [1]: 60 Not getting enough sleep during any given period of time leads to a phenomenon called sleep debt, which lowers sleep latency scores and makes sleep-deprived individuals fall asleep more quickly.

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The server uses the latency of the player (including any inherent delay due to interpolation; see above) to rewind time by an appropriate amount in order to determine what the shooting client saw at the time the shot was fired. This will usually result in the server seeing the client firing at the target's old position and thus hitting.

  4. Multiple Sleep Latency Test - Wikipedia

    en.wikipedia.org/wiki/Multiple_Sleep_Latency_Test

    The Multiple Sleep Latency Test (MSLT) is a sleep disorder diagnostic tool. It is used to measure the time elapsed from the start of a daytime nap period to the first signs of sleep, called sleep latency. The test is based on the idea that the sleepier people are, the faster they will fall asleep.

  5. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  6. Excessive daytime sleepiness - Wikipedia

    en.wikipedia.org/wiki/Excessive_daytime_sleepiness

    The ESS generates a numerical score from zero (0) to 24 where a score of ten [10] or higher may indicate that the person should consult a specialist in sleep medicine for further evaluation. [12] [13] [14] Another tool is the Multiple Sleep Latency Test (MSLT), which has been used since the 1970s.

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  8. The movies we can’t wait to see in 2025 - AOL

    www.aol.com/movies-t-wait-see-2025-184928084.html

    Over on the other side of the comic book pond, James Gunn is getting ready to launch his version of the DC Universe in bombastic fashion with “Superman,” previously titled “Superman: Legacy ...

  9. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    The execution time is the time for a cache access, and the memory stall cycles include the time to service a cache miss and access lower levels of memory. If the access latency, miss rate and miss penalty are known, the average memory access time can be calculated with: = +