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  2. Sprite comic - Wikipedia

    en.wikipedia.org/wiki/Sprite_comic

    Art assets were ripped from Super NES, Sega Genesis, and Game Boy Advance games and were collected in online databases such as The Spriters Resource. A platform game such as Sonic Advance may contain hundreds of sprites of its protagonist running, jumping, and falling, though cartoonists frequently recolored characters or edited them to convey ...

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]

  4. Disney's Animated Storybook - Wikipedia

    en.wikipedia.org/wiki/Disney's_Animated_Storybook

    Disney's Animated Storybook (stylized as Disney's Animated StoryBook, and also known as Disney's Story Studio) [1] is a point-and-click adventure interactive storybook video game series based on Walt Disney feature animations and Pixar films that were released throughout the 1990s.

  5. Digimon Battle Spirit - Wikipedia

    en.wikipedia.org/wiki/Digimon_Battle_Spirit

    Digimon Battle Spirit is a fighting video game originally published by Bandai and developed by Dimps for the Japanese-only WonderSwan Color handheld system under the name Digimon Tamers: Battle Spirit (デジモンテイマーズ バトルスピリット, Dejimon Teimāzu Batoru Supiritto).

  6. The Town with No Name - Wikipedia

    en.wikipedia.org/wiki/The_Town_With_No_Name

    The gameplay is divided into two main forms: a point-and-click format with menus containing multiple options, followed by short animated scenes based on the player's selections; and a light gun-type interface where the player must quickly shoot a target before the target shoots back, ending the game in defeat.

  7. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  8. Pyglet - Wikipedia

    en.wikipedia.org/wiki/Pyglet

    Resource management (pyglet.resource) Clock for processing events and time (pyglet.clock.Clock) Window events (pyglet.window.Window) Event dispatching (pyglet.event.EventDispatcher) Context management; Sprites, text layouts, and text functions are implemented. Multi-level lists are supported and can be created using HTML.

  9. Egor (software) - Wikipedia

    en.wikipedia.org/wiki/Egor_(software)

    Egor was a 32-bit application written for Windows 95 released in February 6, 1996. Fourthnet, the European distributor for HotDog, began marketing all of Sausage Software's software including Egor in June 1996. [8]